Die Basics +++ Johnsons Skills +++ Victorias Skills +++ Jessicas Skills +++ Kenjis Skills +++ General Skills
General skills:
Hardiness –
passive:
Increase the life energy capacity.
Effect \ skillevel
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
Increase life
|
10%
|
20%
|
30%
|
40%
|
50%
|
60%
|
70%
|
80%
|
90%
|
100%
|
Automatic weapons – passive:
Increase the damage caused by automatic weapon.
Effect \ skillevel
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
Increase hit presision
|
30%
|
35%
|
40%
|
45%
|
50%
|
55%
|
60%
|
65%
|
70%
|
75%
|
Damage
|
10%
|
20%
|
30%
|
40%
|
50%
|
60%
|
70%
|
80%
|
90%
|
100%
|
Shotgun – passive:
Increase the damage caused by pumpguns.
Effect \ skillevel
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
Increased hit accuracy
|
30%
|
35%
|
40%
|
45%
|
50%
|
55%
|
60%
|
65%
|
70%
|
75%
|
Damage
|
10%
|
20%
|
30%
|
40%
|
50%
|
60%
|
70%
|
80%
|
90%
|
100%
|
Pistol – passive:
Increase the damage caused by pistols.
Effect \ skillevel
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
Increased hit accuracy
|
30%
|
35%
|
40%
|
45%
|
50%
|
55%
|
60%
|
65%
|
70%
|
75%
|
Damage
|
10%
|
20%
|
30%
|
40%
|
50%
|
60%
|
70%
|
80%
|
90%
|
100%
|
Run – passive:
Increases the speed of character movement.
Effect \ skillevel
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
Increase speed of movement
|
2%
|
5%
|
7%
|
10%
|
12%
|
15%
|
17%
|
20%
|
22%
|
25%
|
Luck – passive:
Increase the chance to find something special.
Effect \ skillevel
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
Luck bonus
|
+1
|
+2
|
+3
|
+4
|
+5
|
+6
|
+7
|
+8
|
+9
|
+10
|
First Aid – passive:
Increases the healing from medikits.
Effect \ skillevel
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
Increased healing
|
+5%
|
+10%
|
+15%
|
+20%
|
+25%
|
+30%
|
+35%
|
+40%
|
+45%
|
+50%
|
Negotiation – passive:
Decrease the prices for the traders prices.
Effect \ skillevel
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
Cheaper trader prices
|
8%
|
15%
|
21%
|
27%
|
32%
|
37%
|
42%
|
46%
|
50%
|
54%
|
Search – passive:
Increase the chance to find something.
Effect \ skillevel
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
Increased chance to find something
|
15%
|
20%
|
25%
|
30%
|
35%
|
40%
|
45%
|
50%
|
55%
|
60%
|
Targeting – passive:
Increase the chance to hit the enemy, works with all kinds of gun.
Effect \ skillevel
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
Increases the chance to hit.
|
15%
|
30%
|
45%
|
60%
|
75%
|
90%
|
105%
|
120%
|
135%
|
150%
|
Leadership – passive:
Increase the lifepoints und damage of any partymember.
Effect \ skillevel
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
Increased damage
|
10%
|
20%
|
30%
|
40%
|
50%
|
60%
|
70%
|
80%
|
90%
|
100%
|
Increased life
|
10%
|
20%
|
30%
|
40%
|
50%
|
60%
|
70%
|
80%
|
90%
|
100%
|
Grasp – passive:
Increases the experience points earned through every defeated
enemy.
Effect \ skillevel
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
Increased experience points
|
10%
|
20%
|
30%
|
40%
|
50%
|
60%
|
70%
|
80%
|
90%
|
100%
|
athleticism – passive:
Increases every physical attribute.
Effect \ skillevel
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
increase attribute
|
+1
|
+2
|
+3
|
+4
|
+5
|
+6
|
+7
|
+8
|
+9
|
+10
|
Intuition – passive:
Increase every mental attribute.
Effect \ skillevel
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
Increase attribute
|
+1
|
+2
|
+3
|
+4
|
+5
|
+6
|
+7
|
+8
|
+9
|
+10
|
Will to Survive – passive:
Gives the chance to survive a death bringing hit.
Effect \ skillevel
|
1
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
10
|
Chance to survive
|
10
|
19
|
27
|
34
|
40
|
46
|
51
|
55
|
59
|
63
|
|